Latest Features
Talking Point What Was Your First Video Gaming Experience?
Old enough to remember the Atari VCS, or was Wii your first console?
The Making Of Clock Tower, The SNES Horror That's Getting A Second Chance To Scare
"Sticking to your own ideas in the face of market expectations can result in good games"
Flashback The Horrifying 'Scalper Shooting' That Typified The PS3's Chaotic Launch
"I wasn't thinking about my wound, I was all about those PlayStations"
Ultimate Guide Nuon, The DVD Player That Tried To Be A Games Console And Failed
An obscure gem, or forgettable footnote?
Feature Sega's First Home Hardware Wasn't A Console, It Was A Massive TV
Say hello to the 'Sega-Vision'
Feature Famicom At 40: How Nintendo's Console Faced An Uphill Struggle For Supremacy
"MSX initially had a bigger market than Famicom"
Feature Meet The Unsung Pioneer Behind The Most Hated Zelda Games Of All Time
"I can understand that people were disappointed"
Feature Why MiniDisc, Sony's Precursor To The PSP UMD, Is Still Alive In 2023
"There’s so much to love about the MiniDisc"
Feature I Heart Pizza's John Springer On The Genesis, Fort Wayne And His New Game 'Go For It!'
"There’s something magic about getting everybody in the same room"
The Making Of Aliens: Infestation - The Nintendo DS Metroidvania Classic
"People still ask us to this day whether we’re ever going to port it"
Feature The Camp '90s Horror That Links The Late Julian Sands With Resident Evil
Tale Of A Vampire's director would go on to bigger things
Talking Point Why Do So Many Japanese RPGs Take Place In European Fantasy Settings?
"The Japanese believe Western culture is cool, but not Japanese culture"
Feature "It's Like A Dream" - Hamster President Satoshi Hamada On The Success Of Arcade Archives
"I'd like to go back and boast to my younger self about what I'm doing now"
The Making Of Cosmic Smash And C-Smash VRS - Reviving Sega's Cult Classic
"We're doing something fresh, but building on something timeless"
Flashback The Story Behind Ico's "Terrible" North American Box Art
"I find the backlash amusing. I don’t claim it’s a great piece of art!"
The Making Of J.R.R. Tolkien's The Lord of the Rings, Vol. I - A Middle-earth Classic
"Honestly, Interplay didn't try to imitate anyone"
The Making Of Grand Theft Auto Advance, The GTA III Prequel You’ve (Probably) Never Heard Of
"We're not gonna compromise what the game is for Nintendo"
The Making Of Star Wars Rogue Squadron II: Rogue Leader
"It was the most hectic nine months of my life"
The Making Of Langrisser / Warsong - Fire Emblem's Oft-Ignored Rival
"It is actually based on the flow of the Korean War"
The Making Of Super Play, The Japan-Obsessed SNES Magazine That Inspired A Generation
"Super Play didn’t try to be all things to all people"
The Making Of Star Fox, Nintendo's First 3D Smash Hit
"We didn't really know if that was even possible"
Feature Inside Nightdive's 8-Year-Long Odyssey To Remake The Original System Shock
"My number one feeling is I hope it was worth the wait"
Feature From Mark Hamill To Tim Curry: Hollywood Actors In Video Games
Christopher Walken! Dennis Hopper! Hulk Hogan!
Feature Everything Revealed At The Evercade Showcase Vol. 1
Duke Nukem! Sunsoft! Delphine! VS hardware!
The Making Of Microcosm, CD-ROM Gaming's First AAA Title
"We were part of a golden period in gaming"
Gallery Retro-Bit's Valis Collection Brings Telenet's Series Back To Life
Unboxing Valis, Syd of Valis and Valis III
The Making Of James Pond: Codename Robocod
"The quality of Super Mario World became an attribute I aspired to achieve"
The Making Of Mean Machines, The Magazine That Sold Console Gaming To The UK
"Like the Renaissance, Left Bank and Vietnam of vulgarity, all rolled into one"
Feature Sonic Bust: The Rise And Fall Of Sega Enterprises
"They thought we were crazy – and we were"
The Making Of Dangerous Heaven, The DVD Game That Aimed To Unify Hardware Platforms
"It was designed to work with a mouse, a PlayStation controller or TV remote"
Feature I Just Fixed This Obscure Unlicensed NES Game
Nearly 40 years after the Famicom launch, and we're still finding things out
Feature Latest Crop Of Evercade Carts Shows The Ongoing Importance Of The System
Team17! Toaplan! C64! Piko!
The Making Of Barbie (1984) - The First Ever Video Game Based On The Popular Doll
"It was something very different and time-consuming."
Feature Forest Of Illusion's Closure Shows How Precarious Video Game Preservation Is
"Video game preservation should not be this fragile!"
Feature Rockstar Co-Founder Explains Origins Of Rockstar Games Presents: Table Tennis
"F***ing EA’s just bought Renderware, we need to make our own engine..."
Feature How A Nintendo Game & Watch Bootleg Enraptured A Generation Of Russian Kids
This Soviet-era handheld gave many their first taste of games
Flashback The Jurassic Park Dreamworks Logo That Traumatized A Generation
"The main studio gave us a lot of freedom to just be creative."